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Revision as of 17:40, 17 April 2011 by Dave (talk) (The story so far)
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Kingston Coat of Arms

This is a Dresden Files game set in Kingston, Ontario. The game begins Fall 2010.

The Cast[edit]

Players are encouraged to use the character sheet template to create their pages. The template page includes instructions and an example of implementation.

Kingston[edit]

Themes and Threats[edit]

Locations[edit]

See the map of alternate Kingston.

{{#ask: campaign::Ghost Town is a::location |? idea |? has aspect |? face | default=No locations listed }}

Major NPCs[edit]

{{#ask: major NPC in campaign::Ghost Town |? face of |? high concept |? motivation |? has relationship = Relationships | format=broadtable | default =No major NPCs listed yet. }}

Minor NPCs[edit]

{{#ask: minor NPC in campaign::Ghost Town |? face of |? high concept |? motivation |? has relationship = Relationships | format=broadtable | default =No minor NPCs listed yet. }}

Latest session[edit]

{{#ask: story of::Ghost Town [[content::+]] |?title= |?ordinal= |?blurb= |?content = |?image= | sort = book number,ordinal | order = desc,desc | limit = 1 | searchlabel = | link = none | format = template | template = SMW campaign chapters level 3 }}

The story so far[edit]

Campaign Timeline
?has title= ?has ordinal= ?has blurb= sort = ordinal link = none format = template template = SMW campaign timeline ?book number# | default=latest }}
               , booklabel ;  
               , chapterlabel ; 

}}

Campaign Timeline
?has title= ?has ordinal= ?has blurb= sort = ordinal link = none format = template template = SMW campaign timeline ?book number# | default=latest }}
               , booklabel ;  
               , chapterlabel ; 

}}

{{#ask: book of::Ghost Town

|?title |?ordinal |?blurb |?M_NUL |?label |?image | sort = ordinal | link = none | format = template | template = SMW campaign books level 3 }}

System details[edit]

The game is being run at "Up to your waist" level. This means 7 base refresh, 25 skill points. The +4 cap on skills is relaxed, so characters can have a (narrow) skill pyramid peaking at Superb.

Links[edit]

{{#set: is a = Campaign}}{{#set: campaign = Ghost Town }}{{#set: status =active}}{{#set: system =Dresden Files}}{{#set: genre=Urban fantasy}}{{#set: image =Image:Kingston, Coat of Arms.jpg}}{{#set:

  | uses chapter label=Chapter
  | uses book label=Book
  | uses volume label=Volume
  }}

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Ghost Town" [URL="Ghost Town"];
 { rank=same;

"Template:((#ask: Is relationship of::Ghost Town

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Ghost Town
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Ghost Town

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Ghost Town
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Ghost Town" -> "Template:((#ask: Is relationship of::Ghost Town

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Ghost Town" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Ghost Town

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Ghost Town" [label="|sep="];"Template:))" -> "Ghost Town" [label=""];
}

</graphviz>