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  • This is a Dresden Files game set in Kingston, Ontario. The game begins Fall 2010. {{#ask: [[major NPC in campaign::Ghost Town]]
    2 KB (309 words) - 17:07, 25 June 2013
  • Annie MacUda is a medium. She runs the Purple Door in downtown Kingston, where she goes by the name Madame Esmerelda. ...so when I turned sixteen I dropped out of high school and worked with her in the shop. I learned to do cold reads and fake séances; it wasn't until lat
    2 KB (361 words) - 15:45, 30 June 2011
  • Randy D. Aubergine ("The Dauberman") is a former convict who has a reputation in Kingston for being the man to go to when you need something... special. ...s for them in the woods and breaking into one of the local pharmacies once in a while. Strange stuff but we got some money for it and didn't care too muc
    5 KB (816 words) - 20:38, 4 August 2011
  • I'm probably involved in every game mentioned on this site. More details as I make time to write the == Characters ==
    3 KB (334 words) - 03:11, 15 December 2012
  • ;; Interested in learning ...// (engineering/civil engineering) +1 on research rolls in engineering, +2 in civil engineering
    1 KB (156 words) - 11:09, 4 April 2012
  • {{#ask: [[system in cluster::Terra Φ]] |?blurb= | format = ul | template = SMW list item}} == Characters ==
    2 KB (313 words) - 17:07, 25 June 2013
  • key-number pair "keynum", in this case "label2", and the value. We want -->{{#set: is in campaign = {{{campaign}}} }}<!--
    6 KB (791 words) - 17:39, 3 February 2016
  • ...haracters in Terra Φ @ [[Terra Φ]] > [[:Category: Characters in Terra Φ|Characters]] > * Characters in Terra Φ @ [[Terra Φ]] > [[:Category: Characters in Terra Φ|Characters]] >
    2 KB (192 words) - 21:56, 2 July 2011
  • The following are the characters in the [[Terra Φ]] campaign. [[Category: Characters in a campaign]]
    8 members (2 subcategories, 0 files) - 17:08, 25 June 2013
  • {{Characters in Terra Φ}}
    914 bytes (85 words) - 23:58, 17 April 2011
  • These are templates designed to deal with various game characters. Probably the biggest area of template development for this site, both in terms of hours of work and lines of code. The design philosophy is that cod
    537 bytes (79 words) - 21:30, 30 January 2011
  • ...cter sheet. All parameters are required except <tt>stunts</tt>, since some characters may have no stunts. Unless otherwise specified, any of the parameters can c ...mum, this should contain a link to your home system. If you have any ranks in the ''Culture/Tech'' skill, add one system or civilization per rank.
    2 KB (373 words) - 17:30, 11 April 2011
  • ...ange of different specialized shells make for various options for Sephiite characters. Note: these stunts may only be taken by Sephiite characters.
    390 bytes (54 words) - 14:48, 16 February 2011
  • It should be called in the following format: ! Characters with this stunt
    1 KB (146 words) - 19:44, 20 December 2011
  • ...brain. They are able to remember data flawlessly, run lengthy computations in very little time, and interface with other computers. | applies to = all Sephiite characters are required to take this stunt.
    749 bytes (112 words) - 15:02, 16 February 2011
  • <includeonly>[[Category: Characters in Ghost Town]]</includeonly>
    448 bytes (43 words) - 17:13, 30 May 2011
  • [[Category: Characters in a campaign]]
    15 members (3 subcategories, 0 files) - 16:48, 25 June 2013
  • | trouble = A bounty in every port [[Category: characters with criminal records]]
    942 bytes (101 words) - 20:36, 4 August 2011
  • ...omfortable than other characters in dimly lit areas, but have difficulties in bright light. | used in = Terra Φ
    714 bytes (108 words) - 15:09, 16 February 2011
  • ...is a smuggler who appears in the backstories of several of the characters in [[Terra Φ]]. Not much has been detailed about him; the following is what i * Had been involved somehow in the [[Acheron rebellion]]
    667 bytes (95 words) - 14:28, 3 June 2011

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